- Registriert
- 06.03.06
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In einem Interview mit Kikizo redet der Mitgründer von Valve (Half-Life 1 & 2) über die Probleme von Apple's fehlendem Engagement im Spielesektor. Das Interview ist wirklich interessant, hier die "wichtigen" Passagen:
Kikizo: People keep asking you about a potential Macintosh version, and your stance is that this is a strictly Windows project...?
Kikizo: So you think it's all because of staff turnaround in their gaming department?
Kikizo: So would you say that the rumour that crops up every couple of years that Apple is about to do a big plan and release a console box, is basically bullshit?
Gabe: Well, we tried to have a conversation with Apple for several years, and they never seemed to... well, we have this pattern with Apple, where we meet with them, people there go "wow, gaming is incredibly important, we should do something with gaming". And then we'll say, "OK, here are three things you could do to make that better", and then they say OK, and then we never see them again. And then a year later, a new group of people show up, who apparently have no idea that the last group of people were there, and never follow though on anything. So, they seem to think that they want to do gaming, but there's never any follow through on any of the things they say they're going to do. That makes it hard to be excited about doing games for their platforms.
Kikizo: So you think it's all because of staff turnaround in their gaming department?
Gabe: I just don't think they've ever taken gaming seriously. And none of the things developers ask them to do are done. And as a result, there's no gaming market there to speak of. We'd love it if they would get serious about it. But they never have, and can't even follow trough on any of their commitments for game developers.
Kikizo: So would you say that the rumour that crops up every couple of years that Apple is about to do a big plan and release a console box, is basically bullshit?
Gabe: We've seen no evidence that they are able to follow through on even simple programs in the game space. It seems bizarre to me because it's like one of the biggest things holding them back in the consumer space. If you look at a Macintosh right now, it does a lot of things really well compared to a Vista PC, but there are no games. Why, I don't know. If I were a Macintosh product manager, it would be pretty high on my list, and a problem to get taken care of, as probably the number one thing holding them back with consumers.
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